Mysthia
Home Mysthia

 

Names are not an option. They are required even when just observing. Failure to comply will result in removal from the room.

 

A small jewel set in the western seas and home of the family Nightskye descendents of the Amethyst Dragons.


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Mysthia

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    Welcome to Mysthia a land of wander and adventure. Mysthia is the birthplace of the Amethyst Dragon Kings and Queens, ruled by Queen Alexandria Nightskye. Mysthia is located on the east coast of the largest continent in the world Amystra, protected by mountain ranges to the North and West, and a maze harbor that can only be piloted by those trained by the harbormaster. It's a beautiful verdant land, lush and fertile it is home to many races. All are welcome that follow the law. Lawbreakers are dealt with swiftly and justly, depending on the circumstance of their crimes.

This is a Haligan Project Room all rules and regulations are in effect. With any exceptions noted below, and within. 

Laws


1. This is a kill, capture zone. World altering Role-plays to be approved by a room controller.

2. Sparring is an approved method of gaining experience. Scripts must be submitted. 3 to 5 posts per player limited to 5 actions 3 offensive 2 defensive.

3. This is not Gor and slavery in Mysthia is different. The circumstance of slavery includes, lawbreakers and soldiers of attacking armies, paying retribution for their crimes. See slaves rules for further information.

4. Be courteous and do not pm without permission.

5. Room membership will be based on the number of visits and role-play, as well as membership to the site.

6. Keep OOC to a minimum, but everyone gets silly and that is understood be respectful of those trying to role-play.

7. Certain positions within the realm are available and will be played by NPC's until player chars have had a chance to advance into those positions.

8. Remember this is a Monarchy and members of the Royal Family will act like Royalty.

9. Tasteful nudity is allowed, but the grotesque, will be asked to change their AV's.

10. Magical Items must have a logical reason for being, and approved by room controllers.

11. Please remember this is fantasy-based, werewolves and vampires are considered evil creatures, and would not walk down the streets in full view. They would have to be cloaked or masked in someway.

12. Demonic beings are also considered evil and would hide themselves from the general population as to their true natures.. in essence use common sense peeps. Orkin, ghosts, and their likes would be considered evil entities to be destroyed. So if you are planning to play an anti-thesis of these types of beings. Good luck.

13. As with all role-play and any gathering of a vast number of different personalities friction will develop. Remember we are here to r/p therefore if you have a problem with someone work it out between yourselves. Don't bring others into it. If it cant be worked out then seek mediation from one or more of the R.C's..