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These spells listed within are the realm of Arcane Magics, the magics of wizards. The spells will be listed according to level, in time our database shall increase to include a division of schools.

2nd Level

 

Alter Self

Bind

Blindness

Blur

Continual Light

Darkness, 15' Radius

Deafness

Deeppockets

Detect Evil

Detect Invisibility

ESP

Flaming Sphere

Fog Cloud

Fool's Gold

Forget

Glitterdust

Hypnotic Pattern

Improved Phantasmal Force

Invisibility

Irritation

Knock

Know Alignment

Leomund's Trap

Levitate

Locate Object

Magic Mouth

Melf's Acid Arrow

Mirror Image

Misdirection

Protection From Cantrips

Pyrotechnics

Ray of Enfeeblement

Rope Trick

Scare

Shatter

Spectral Hand

Stinking Cloud

Strength

Summon Swarm

Tasha's Uncontrollable Hideous Laughter

Web

Whispering Wind

Wizard Lock

 

3rd Level

 

Blink

Clairaudience

Clairvoyance

Delude

Dispel Magic

Explosive Runes

Feign Death

Fireball

Flame Arrow

Fly

Gust of Wind

Haste

Hold Person

Hold Undead

Illusionary Script

Infravision

Invisibility, 10' Radius

Item

Leomund's Tiny Hut

Lightning Bolt

Melf's Minute Meteors

Monster Summoning I

Nondetection

Phantom Steed

Protection From Evil, 10' Radius

Protection From Normal Missiles

Secret Page

Sepia Snake Sigil

Slow

Spectral Force

Suggestion

Tongues

Vampiric Touch

Water Breathing

Wind Wall

Wraithform

 

4th Level

 

Charm Monster

Confusion

Contagion

Detect Scrying

Dig

Dimension Door

Emotion

Enchanted Weapon

Enervation

Evard's Black Tentacles

Extension I

Fear

Fire Charm

Fire Shield

Fire Trap

Fumble

Hallucinatory Terrain

Ice Storm

Illusionary Wall

Improved Invisibility

Leomund's Secure Shelter

Magic Mirror

Massmorph

Minor Creation

Minor Globe of Invulnerability

Monster Summoning II

Otiluke's Resilient Sphere

Phantasmal Killer

Plant Growth

Polymorph Other

Polymorph Self

Rainbow Pattern

Rary's Mnemonic Enhancer

Remove Curse

Shadow Monsters

Shout

Solid Fog

Stoneskin

Vacancy

Wall of Fire

Wall of Ice

Wizard Eye

 

 

5th Level

 

Advanced Illusion

Airy Water

Animal Growth

Animate Dead

Avoidance

Bigby's Interposing Hand

Chaos

Cloudkill

Cone of Cold

Conjure Elemental

Contact Other Plane

Demishadow Monsters

Dismissal

Distance Distortion

Domination

Dream

Extension II

Fabricate

False Vision

Feeblemind

Hold Monster

Leomund's Lamentable Belaborment

Leomund's Secret Chest

Magic Jar

Major Creation

Monster Summoning III

Mordenkainen's Faithful Hound

Passwall

Seeming

Sending

Shadow Door

Shadow Magic

Stone Shape

Summon Shadow

Telekinesis

Teleport

Transmute Rock to Mud

Wall of Force

Wall of Iron

Wall of Stone

 

6th Level

 

Antimagic Shell

Bigby's Forceful Hand

Chain Lightning

Conjure Animals

Contingency

Control Weather

Death Fog

Death Spell

Demishadow Magic

Disintegrate

Enchant an Item

Ensnarement

Extension III

Eyebite

Geas

Glassee

Globe of Invulnerability

Guards and Wards

Invisible Stalker

Legend Lore

Lower Water

Mass Suggestion

Mirage Arcana

Mislead

Monster Summoning IV

Mordenkainen's Lucubration

Move Earth

Otiluke's Freezing Sphere

Part Water

Permanent Illusion

Programmed Illusion

Project Image

Reincarnation

Repulsion

Shades

Stone to Flesh

Tenser's Transformation

Transmute Water to Dust

True Seeing

Veil

 

7th Level

 

Banishment

Bigby's Grasping Hand

Charm Plants

Control Undead

Delayed Blast Fireball

Drawmij's Instant Summons

Duo-Dimension

Finger of Death

Forcecage

Limited Wish

Mass Invisibility

Monster Summoning V

Mordenkainen's Magnificent Mansion

Mordenkainen's Sword

Phase Door

Power Word, Stun

Prismatic Spray

Reverse Gravity

Sequester

Shadow Walk

Simulacrum

Spell Turning

Statue

Teleport Without Error

Vanish

Vision

 

8th Level

 

Antipathy-Sympathy

Bigby's Clenched Fist

Binding

Clone

Demand

Glassteel

Incendiary Cloud

Mass Charm

Maze

Mind Blank

Monster Summoning VI

Otiluke's Telekinetic Sphere

Otto's Irresistible Dance

Permanency

Polymorph Any Object

Power Word, Blind

Prismatic Wall

Screen

Serten's Spell Immunity

Sink

Symbol

Trap the Soul

 

 

9th Level

 

Astral Spell

Bigby's Crushing Hand

Crystalbrittle

Energy Drain

Foresight

Gate

Imprisonment

Meteor Swarm

Monster Summoning VII

Mordenkainen's Disjunction

Power Word, Kill

Prismatic Sphere

Shape Change

Succor

Temporal Stasis

Time Stop

Weird

Wish

*  Italicized spells are reversible.

Wizard Spells by School

 

Abjuration

 

Alarm (1st)

Cantrip (1st)

Protection From Evil (1st)

Protection From Cantrips (2nd)

Dispel Magic (3rd)

Non-Detection (3rd)

Protection From Evil, 10-foot Radius (3rd)

Protection From Normal Missiles (3rd)

Fire Trap (4th)

Minor Globe of Invulnerability (4th)

Remove Curse (4th)

Avoidance (5th)

Dismissal (5th)

Anti-Magic Shell (6th)

Globe of Invulnerability (6th)

Repulsion (6th)

Banishment (7th)

Sequester (7th)

Spell Turning (7th)

Mind Blank (8th)

Serten's Spell Immunity (8th)

Imprisonment (9th)

Prismatic Sphere (9th)

 

Alteration

 

Affect Normal Fires (1st)

Burning Hands (1st)

Cantrip (1st)

Color Spray (1st)

Comprehend Languages (1st)

Dancing Lights (1st)

Enlarge (1st)

Erase (1st)

Feather Fall (1st)

Gaze Reflection (1st)

Hold Portal (1st)

Jump (1st)

Light (1st)

Mending (1st)

Message (1st)

Shocking Grasp (1st)

Spider Climb (1st)

Wizard Mark (1st)

Alter Self (2nd)

Continual Light (2nd)

Darkness, 15-foot Radius (2nd)

Deeppockets (2nd)

Fog Cloud (2nd)

Fools' Gold (2nd)

Irritation (2nd)

Knock (2nd)

Levitate (2nd)

Magic Mouth (2nd)

Pyrotechnics (2nd)

Rope Trick (2nd)

Shatter (2nd)

Strength (2nd)

Whispering Wind (2nd)

Wizard Lock (2nd)

Blink (3rd)

Delude (3rd)

Explosive Runes (3rd)

Fly (3rd)

Gust of Wind (3rd)

Haste (3rd)

Infravision (3rd)

Item (3rd)

Leomund's Tiny Hut (3rd)

Melf's Minute Meteors (3rd)

Secret Page (3rd)

Slow (3rd)

Tongues (3rd)

Water Breathing (3rd)

Wind Wall (3rd)

Wraithform (3rd)

Dimension Door (4th)

Extension I (4th)

Fire Shield (4th)

Leomund's Secure Shelter (4th)

Massmorph (4th)

Otiluke's Resilient Sphere (4th)

Plant Growth (4th)

Polymorph Other (4th)

Polymorph Self (4th)

Rainbow Pattern (4th)

Rary's Mnemonic Enhancer (4th)

Solid Fog (4th)

Stoneskin (4th)

Vacancy (4th)

Wizard Eye (4th)

Airy Water (5th)

Animal Growth (5th)

Avoidance (5th)

Distance Distortion (5th)

Extension II (5th)

Fabricate (5th)

Leomund's Secret Chest (5th)

Passwall (5th)

Stone Shape (5th)

Telekinesis (5th)

Teleport (5th)

Transmute Rock to Mud (5th)

Control Weather (6th)

Death Fog (6th)

Disintegrate (6th)

Extension III (6th)

Glassee (6th)

Guards and Wards (6th)

Lower Water (6th)

Mirage Arcana (6th)

Mordenkainen's Lucubration (6th)

Move Earth (6th)

Otiluke's Freezing Sphere (6th)

Part Water (6th)

Project Image (6th)

Stone to Flesh (6th)

Tenser's Transformation (6th)

Transmute Water to Dust (6th)

Duo-Dimension (7th)

Mordenkainen's Magnificent Mansion (7th)

Phase Door (7th)

Reverse Gravity (7th)

Statue (7th)

Teleport Without Error (7th)

Vanish (7th)

Glassteel (8th)

Incendiary Cloud (8th)

Otiluke's Telekinetic Sphere (8th)

Permanency (8th)

Polymorph Any Object (8th)

Sink (8th)

Crystalbrittle (9th)

Mordenkainen's Disjunction (9th)

Shape Change (9th)

Succor (9th)

Temporal Stasis (9th)

Time Stop (9th)

 

Conjuration/Summoning

 

Armor (1st)

Cantrip (1st)

Find Familiar (1st)

Grease (1st)

Mount (1st)

Unseen Servant (1st)

Glitterdust (2nd)

Melf's Acid Arrow (2nd)

Summon Swarm (2nd)

Flame Arrow (3rd)

Monster Summoning I (3rd)

Phantom Steed (3rd)

Sepia Snake Sigil (3rd)

Evard's Black Tentacles (4th)

Monster Summoning III (5th)

Mordenkainen's Faithful Hound (5th)

Summon Shadow (5th)

Conjure Animals (6th)

Ensnarement (6th)

Invisible Stalker (6th)

Monster Summoning IV (6th)

Drawmij's Instant Summons (7th)

Limited Wish (7th)

Monster Summoning V (7th)

Mordenkainen's Magnificent Mansion (7th)

Power Word, Stun (7th)

Prismatic Spray (7th)

Maze (8th)

Monster Summoning VI (8th)

Power Word, Blind (8th)

Prismatic Wall (8th)

Symbol (8th)

Trap the Soul (8th)

Gate (9th)

Monster Summoning VII (9th)

Power Word, Kill (9th)

Prismatic Sphere (9th)

Wish (9th)

 

Enchantment/Charm

 

Cantrip (1st)

Charm Person (1st)

Friends (1st)

Hypnotism (1st)

Sleep (1st)

Taunt (1st)

Bind (2nd)

Deeppockets (2nd)

Forget (2nd)

Ray of Enfeeblement (2nd)

Scare (2nd)

Tasha's Uncontrollable Hideous Laughter (2nd)

Hold Person (3rd)

Suggestion (3rd)

Charm Monster (4th)

Confusion (4th)

Emotion (4th)

Enchanted Weapon (4th)

Fire Charm (4th)

Fumble (4th)

Leomund's Secure Shelter (4th)

Magic Mirror (4th)

Chaos (5th)

Domination (5th)

Fabricate (5th)

Feeblemind (5th)

Hold Monster (5th)

Leomund's Lamentable Belaborment (5th)

Enchant an Item (6th)

Eyebite (6th)

Geas (6th)

Guards and Wards (6th)

Mass Suggestion (6th)

Charm Plants (7th)

Shadow Walk (7th)

Antipathy-Sympathy (8th)

Binding (8th)

Demand (8th)

Mass Charm (8th)

Otto's Irresistible Dance (8th)

Sink (8th)

Mordenkainen's Disjunction (9th)

Succor (9th)

 

Illusion/Phantasm

 

Audible Glamer (1st)

Cantrip (1st)

Change Self (1st)

Nystul's Magical Aura (1st)

Phantasmal Force (1st)

Spook (1st)

Ventriloquism (1st)

Blindness (2nd)

Blur (2nd)

Deafness (2nd)

Fools' Gold (2nd)

Hypnotic Pattern (2nd)

Improved Phantasmal Force (2nd)

Invisibility (2nd)

Leomund's Trap (2nd)

Mirror Image (2nd)

Misdirection (2nd)

Whispering Wind (2nd)

Illusionary Script (3rd)

Invisibility, 10-foot Radius (3rd)

Phantom Steed (3rd)

Spectral Force (3rd)

Wraithform (3rd)

Fear (4th)

Hallucinatory Terrain (4th)

Illusionary Wall (4th)

Improved Invisibility (4th)

Minor Creation (4th)

Phantasmal Killer (4th)

Rainbow Pattern (4th)

Shadow Monsters (4th)

Vacancy (4th)

Advanced Illusion (5th)

Demi-Shadow Monsters (5th)

Dream (5th)

Major Creation (5th)

Seeming (5th)

Shadow Door (5th)

Shadow Magic (5th)

Demi-Shadow Magic (6th)

Eyebite (6th)

Mirage Arcana (6th)

Mislead (6th)

Permanent Illusion (6th)

Programmed Illusion (6th)

Project Image (6th)

Shades (6th)

Veil (6th)

Mass Invisibility (7th)

Sequester (7th)

Shadow Walk (7th)

Simulacrum (7th)

Screen (8th)

Weird (9th)

 

Invocation/Evocation

 

Alarm (1st)

Cantrip (1st)

Magic Missile (1st)

Shield (1st)

Tenser's Floating Disc (1st)

Wall of Fog (1st)

Flaming Sphere (2nd)

Stinking Cloud (2nd)

Web (2nd)

Fireball (3rd)

Lightning Bolt (3rd)

Melf's Minute Meteors (3rd)

Dig (4th)

Fire Shield (4th)

Fire Trap (4th)

Ice Storm (4th)

Otiluke's Resilient Sphere (4th)

Shout (4th)

Wall of Fire (4th)

Wall of Ice (4th)

Bigby's Interposing Hand (5th)

Cloudkill (5th)

Cone of Cold (5th)

Dream (5th)

Leomund's Lamentable Belaborment (5th)

Sending (5th)

Wall of Force (5th)

Wall of Iron (5th)

Wall of Stone (5th)

Bigby's Forceful Hand (6th)

Chain Lightning (6th)

Contingency (6th)

Death Fog (6th)

Enchant an Item (6th)

Guards and Wards (6th)

Otiluke's Freezing Sphere (6th)

Tenser's Transformation (6th)

Bigby's Grasping Hand (7th)

Delayed Blast Fireball (7th)

Forcecage (7th)

Limited Wish (7th)

Mordenkainen's Sword (7th)

Bigby's Clenched Fist (8th)

Binding (8th)

Incendiary Cloud (8th)

Otiluke's Telekinetic Sphere (8th)

Astral Spell (9th)

Bigby's Crushing Hand (9th)

Energy Drain (9th)

Meteor Swarm (9th)

 

Lesser/Greater Divination

 

Cantrip (1st)

Detect Magic (1st)

Detect Undead (1st)

Identify (1st)

Read Magic (1st)

Detect Evil (2nd)

Detect Invisibility (2nd)

ESP (2nd)

Know Alignment (2nd)

Locate Object (2nd)

Clairaudience (3rd)

Clairvoyance (3rd)

Detect Scrying (4th)

Magic Mirror (4th)

Contact Other Plane (5th)

False Vision (5th)

Legend Lore (6th)

True Seeing (6th)

Vision (7th)

Screen (8th)

Foresight (9th)

 

Necromancy

 

Cantrip (1st)

Chill Touch (1st)

Detect Undead (1st)

Spectral Hand (2nd)

Feign Death (3rd)

Hold Undead (3rd)

Vampiric Touch (3rd)

Contagion (4th)

Enervation (4th)

Animate Dead (5th)

Magic Jar (5th)

Summon Shadow (5th)

Death Spell (6th)

Reincarnation (6th)

Control Undead (7th)

Finger of Death (7th)

Clone (8th)

Energy Drain (9th)